Does this rock or what? Wish it was a little clearer when it gets embiggened, but hey, I know the story. (So do you.)
The Colbert Report | Mon - Thurs 11:30pm / 10:30c | |||
Art Stephen Up Challenge - Wade Hampton | ||||
|
Friend of AC, best man of JJ, and super art guy Wade Hampton was the first artist featured in the Colbert's Nation user generated art contest. More evidence that the AC nation still rules. You may or may not remember Wade from this old AC episode about creativity.
The First Half of 2010 Edition.
Cruise into your Memorial Day weekend by cracking a cold one, settling down in your lawn chair and catching up with John and Tug via this rambling assemblage of various podcasts recorded in several locations and times.
00:00 Preamble about current affairs
01:43 Nike + World Cup - Glory
03:59 Chevy moves fast
05:03 HOW Design Conference news
06:54 Geeked up about the World Cup
12:39 Be less evil
19:08 Southwest flavor
20:05 John, Tug and Tiger
31:01 Kindling for the fire
Total running time 40:35
It should be a good one so why don't you download it already? Oh, and sorry for the wonky audio there at the beginning, JJ promises to figure it out for next time. Have a great holiday everyone!
Hilarious take from UK creative thinker Phil Gyford. But, damn it, how else are we supposed to make fluffy figures in Keynote prezo's seem more important than they are?
In my free time, I like to play a game called "watch hours upon hours worth of TED videos." My wife says that that's not a game, but we've agreed to disagree.
Anyway, if you don't already know, TED is a series of talks given by people doing interesting things in the fields of technology, entertainment and design. They're smart, interesting and extremely addictive. But this particular talk, by a man with a french name but distinctly British sense of humor, hit me in a place where most of the TED talks can't.
He says, at the end of his talk (and don't skip to the end just because I said that -- the talk really is worth your quarter of an hour), that "we should be the authors of our own ambition." In a nutshell, that we should determine for ourselves what success really is.
And in an industry where success can be determined in so many different ways, I find that highly encouraging.
Wait, what's that you say? I don't have to get excited about finally getting client approval on work that they limited and I know to be mediocre? Um, sweet.
I don't have to feign excitement about work that pays the bills but doesn't necessarily sing creatively? Great!
I can finally admit that I ABSOLUTELY LOVE winning awards? Fantastic!
And I can finally allow myself (despite 25 years of Catholic guilt being burned into my soul) to get just a little bit excited about the fact that this business can be lucrative if I continue to work my goddamn ass off?
HOLY JESUS, MARY AND JOSEPH! Somebody kiss this son of a bitch the next time they see him, 'cause I owe him one. In a mere 16 minutes and 55 seconds, his talk officially flipped my dipper.
Hope you like it as much as I did. Enjoy.
EDIT: Oh, and I almost forgot to ask the big question: Where to do YOU find Joy in advertising? If you have a minute, we'd love it if you share. So click the comments and get to typing.
A glimpse at what AR will be up to once the novelty factor has worn off. Amazing what happens when creativity is tied to usefulness. Found via @dabitch.
When I first started in the agency business, computers were already used extensively (although where I started all the Macs were networked in one big room). Even so, every art director still had a drawing board and a fine set of Rapidograph pens in his or her office. More often than not, numerious exactos were hurled into the ceiling. We also had a hot wax machine for the paste-up guys which was also occasionlly utilized as a torture chamber for unfortunate insects. An awesome post from Adbroad reminisces about more of the great stuff the art directors used to have laying around. For more check out the Museum of Forgotten Art Supplies.
Civilization by Marco Brambilla from CRUSH on Vimeo.
Video installation created by artist/director Marco Brambilla and Crush for the elevators in the Standard Hotel in NYC. It takes elevator passengers on a trip from hell to heaven as they go up or from heaven to hell as they go down. More here. Thanks to @jonkowing for the find. Now, about the breakfeast buffet....Record a comment from your computer right now. Be pithy.
Everything I need to know about advertising I learned from Star Wars